The is the 2nd development update for Littlecube Valley. Over the last month, I have changed the terrain to represent mostly loamy soil. A simple road network has been established and all cottages for this region have been placed accordingly. Additionally, character interaction with basic objects have been added.
1) The image above shows the first cottage built with a wooden door and some window panels. A dirt path starts from the front of the house and leads to the main roa